Digital rights management (DRM) schemes are various access control technologies that are used to restrict usage of proprietary hardware and copyrighted works. DRM technologies try to control the use, modification, and distribution of copyrighted works (such as software and multimedia content), as well as systems within devices that enforce these policies.
The use of digital rights management is not universally accepted. Proponents of DRM argue that it is necessary to prevent intellectual property from being copied freely, just as physical locks are needed to prevent personal property from being stolen, that it can help the copyright holder maintain artistic control, and that it can ensure continued revenue streams. Those opposed to DRM contend there is no evidence that DRM helps prevent copyright infringement, arguing instead that it serves only to inconvenience legitimate customers, and that DRM helps big business stifle innovation and competition. Furthermore, works can become permanently inaccessible if the DRM scheme changes or if the service is discontinued. DRM can also restrict users from exercising their legal rights under the copyright law, such as backing up copies of CDs or DVDs, lending materials out through a library, accessing works in the public domain, or using copyrighted materials for research and education under the fair use doctrine, and under French law. The Electronic Frontier Foundation (EFF) and the Free Software Foundation (FSF) consider the use of DRM systems to be an anti-competitive practice.
The English verb "manage" comes from the Italianmaneggiare (to handle, especially tools), which derives from the two Latin words manus (hand) and agere (to act).
The French word for housekeeping, ménagerie, derived from ménager ("to keep house"; compare ménage for "household"), also encompasses taking care of domestic animals.
The French word mesnagement (or ménagement) influenced the semantic development of the English word management in the 17th and 18th centuries.
Jesse Porter (Coby Bell) is a former Counterintelligence Field Activity/Defense Intelligence Agency agent introduced in the Season 4 premiere. He was initially stationed in the field, but his risky and impulsive tactical maneuvers led to his being demoted to desk duty. Because of his research on the war-profiteering organization that Management was hunting, Michael stole Jesse's work in the course of his investigation, unintentionally burning Jesse. Jesse came to Michael for help as a fellow burned spy, which Michael accepted. But the fact that Jesse was insistent on exacting revenge on whoever burned him led the team to cover their trails leading to his burning. Left with nothing as Michael was, Jesse moves in as a tenant with Madeline and quickly fits into the team and their regular jobs.
Management is a business simulationboard game released by Avalon Hill in 1960. Players operate their own manufacturing companies, making decisions on purchasing supplies, determining production volume, setting sale prices, and expanding factories. Turns are measured in business cycles. The winner is the player with the largest business at the end of the game. The competitive element is found in the players secretly bidding to purchase limited raw materials (with supplies going to the highest bidders) and then later secretly pricing their finished product for a market that normally would only purchase from the lowest priced suppliers.